Wonderings: Go Troll somewhere else please. If I had the money I would do that. Rodsal23: No, the affinity team is not lazy. I will say, however, looking at the performance of affinity at the moment on complex files, I would say animation grade performance is very much in their grasp already.įorum communication, welcome to the best way to loose hope in humanity. There would also have to be a lot of work done on getting all the prier modules ready for on-the-fly rapid rendering, especially if they want to stick to StudioLinks fluid and interchangeable workflow philosophy. Just putting that name idea out there :P) It would have to build on and work with the prier core canvas and tooling modules. If they did develop an animation application ( Affinity Ce l. It could be done, but each creator would have been working off different tolerances, core components available and personal preference, and the end result would be something that ticks, but not very efficient or accurate. It would be like trying to assemble clockwork from multiple manufactures of clocks. I mean, you could, but maintaining and optimizing such a codebase would be a nightmare. Modularity is a tangle of a beast in software development when it comes to high performant applications, and you can't just slap any old code together. It would be a lot harder to pick apart and Frankenstein together code from an application that was made completely outside of the affinity dev environment, then it would be to glue all the internal tools together to get 90% there, with the last 10% being the development of the animation only tooling. Given the work done on StudioLink, i would say they are doing this through the development of GUI and function modules that work together on a universal canvas core. One of the things they are aiming for is fluid work flow. So what do you think Serif Code mean this completely in an informative manor, and I want to be clear that if it comes off as condescending, I do apologize, but i don't think you quite understand affinity and some of the aspects in the development of Software, and just absorbing another separate application is not the way to do it. If you don't like this idea, please make a program or a Persona in Designer to add this functionality, so this here is the plan B sentence, so that people who don't like my idea above can still vote on this gerneal feature request.Īnd it fits into your whole stealing earning Adobe customers thing as you would offer a replacement for an app that is a huge USP for Adobe right now: Adobe Animate (and AE). Keyshape - Create animated vector graphics () So you have experience in that and the program is already finished in so many ways, meaning you don't have to start from scratch and you would gain a developer who obviously knows what they are doing. It fits as you guys also started out with your MAC verions and then the feedback was overwhelming and the user base of Windows is overwhelming and so you built the Win versions also. When researching for an SVG animator I came across an app that has been highly praised by people on some site I landed on and I would like you to consider buying that company and then building a Windows version of it. I just did a quick search and noticed that an animation feature of some kind has been requested many times before and I have an idea, although I am not convinced it is the best idea here it is:
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